This damage is radiant, necrotic, or cold (your choice when you cast the spell). Until the spell ends, any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you. The spirits are intangible and invulnerable. You call forth spirits of the dead, which flit around you for the spell’s duration. Lets say your doing a PAM+GWM build your normal damage with a lets say 18cha and lvl 5 spells looks like this: 1d1`0+18 x2, 1d4+18, 3d8. You will get far more milage out of Mind. If you are doing melee, I sugest you sub in Eldritch Mind, for Smite. Necroing this post, Eldritch Smite loses out to Spirit Shroud, Unless you are doing like a Hexbow build. The Heavy Obscurement is separate from the dim/dark light so Blindsense, Truesight, Termorsense etc do not counter the effect.Ī blinded creature can’t see and automatically fails any ability check that requires sight.Īttack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.įurthermore you cannot target a creature with a spell that requires sight if you're blind to them, much like you cannot make an OA against them. A creature effectively suffers from the Blinded condition (see Conditions ) when trying to see something in that area. Saving your spell slots for crit fishing smites is statistically massively more damage without the drawback of getting beat up while you do it.įlame-like shadows wreathe your body until the spell ends, causing you to become heavily obscured to others.Ĭan you guess what heavily obscured does? Judging by how you're responding to a post over a year old with the enthusiasm of a cranky toddler, I'll save you the trouble.Ī heavily obscured area-such as Darkness, opaque fog, or dense foliage-blocks vision entirely. And you have to get hit 5 times as a d8 hit die character to get that value. Again, assuming a 16 or 17 in con and that you're getting hit for 20 or less damage. Maintaining concentration over 4 hits to get 5 procs of shadow for 10d8 is (13/20) 4 = 17.8% chance. You're practically guaranteed crit smite in a combat or two, forget the weapon itself just double the 5d8 from the 4th level slot for nearly guaranteed 10d8 damage. For your hexblades curse target critting on 19s makes it 1 - (18/20) 60 > 99.8%. Your odds of critting on 60d20 are slightly higher than 42% (1 - (19/20) 60 = ~95%). They're drow half elf forcing advantage, with elven accuracy and thirsting blade they're swinging 20 times with 3d20 in the 10 rounds of combat shadow could potentially last. Your odds of landing easiest possible con saves twice, giving a generous +3 to con for when that spell becomes available, is (13/20 * 13/20) = 42%. In order for damage to beat non crit smite you need it to trigger 3 times (6d8 vs 5d8). Spending one of your two spell slots on a concentration spell whose value is contingent on you getting hit repeatedly in a single encounter? Doesn't force disadvantage unless already in dim light and opponent lacks dark vision. Please instead reply in the ongoing threads rather than making new ones.įeel free to add to the community resource folder and the resource list. Limit Direct Response Posts - New posts that could reasonably serve as a reply to a different post that is in the top 40 of “Hot” may be removed by the moderators at their discretion. No low-effort/OC/image posts - Official sources, homebrew images, and new information/product photos are the exception. No D&D Beyond content sharing posts - DDB Content sharing is restricted to the weekly thread which you can find here For info on how to filter by flair on various apps and sites click here. For more information on which flair to use check here. Limit Homebrew - You may only post one new homebrew thread per day.Īll posts must be flaired - Submissions should be flaired with an appropriate flair. Limit self-promotional links - Any self-promotional external links (such as blogs, storefronts or Kickstarters) must be related to D&D and posted no more than once every 14 days. Text memes should be relevant to discussion. Use clear, concise title names - Titles must be clear, concise, and not worded in a misleading fashion.ĭo not post memes or joke posts - Meme images should be posted on /r/dndmemes. Do not suggest ways for such material to be obtained. Please respect the opinions of people who play differently than you do.ĭo not suggest piracy - Any non-fair use posts containing closed content from WotC or any third party will be removed. A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.īe civil to one another - Unacceptable behavior includes name calling, taunting, baiting, flaming, etc.
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